Spatial API Security & Privacy
A threat-modeling guide for spatial systems that handle precise location, camera imagery, room maps, anchors, 3D assets, and device or agent credentials.
Read the guide →Ten original implementation guides
Architecture, standards context, integration patterns, and privacy guidance for teams building spatial systems across AI, maps, immersive runtimes, devices, and 3D engines.
Every article is complete, independently written for SpatialAPI.xyz, and paired with one authoritative editorial source. Browse by category or start with the newest field note.
A threat-modeling guide for spatial systems that handle precise location, camera imagery, room maps, anchors, 3D assets, and device or agent credentials.
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How to deliver city-scale and world-scale 3D content using hierarchical tiles, glTF assets, metadata, level of detail, caching, and queryable spatial services.
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A portable architecture for Unreal XR projects that separates OpenXR runtime concerns, Unreal actors, spatial backend state, coordinate conversion, and extensions.
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How to connect a spatial backend to Unity XR without coupling network models to GameObjects, including adapters, interactors, anchors, async state, and testing.
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A platform-neutral architecture for visionOS spatial apps, covering presentation modes, RealityKit entities, anchors, scene state, input, shared data, and graceful immersion.
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Architecture patterns for global-scale AR: localization states, anchors, altitude, heading, fallback UX, content delivery, privacy, and testing in the real world.
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A practical guide to designing map and GPS endpoints with GeoJSON, coordinate order, bounding boxes, pagination, precision, indexing, and safe spatial queries.
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A practical comparison of WebXR and OpenXR, including runtime boundaries, portability, deployment, input, reference spaces, and where a product-specific spatial API belongs.
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How to turn images, detections, depth, maps, and scene graphs into reliable tools that language models and agents can use without inventing geometry.
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A practical definition of spatial APIs, including coordinate frames, scene graphs, geometry, time, uncertainty, and the contracts that connect maps, XR, robotics, and AI.
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