visionOS Spatial Architecture
A platform-neutral architecture for visionOS spatial apps, covering presentation modes, RealityKit entities, anchors, scene state, input, shared data, and graceful immersion.
Read the guide →Category archive
1 guide from Spatial Systems Journal about devices.
Use these field notes alongside the core architecture pages. Each article links to related implementation paths and maintains its own source, metadata, and featured artwork.
A platform-neutral architecture for visionOS spatial apps, covering presentation modes, RealityKit entities, anchors, scene state, input, shared data, and graceful immersion.
Read the guide →